Using Blender camera references with Seeddance 2.5 to produce a polished AI ad video

aziz4ai · x · 2026-09-12

A practical workflow for AI video ads: instead of complex prompts, the author built camera movement and framing references in Blender, then fed them to Seeddance 2.5 with simple directions. His takeaway: understanding just 10% of the tooling plus accurate references is enough to get consistent, high-precision generation results. More experiments to follow.

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