Honest limitation of an evolutionary Zelda generator: high fitness ≠ visual diversity
Amidos2006 · x · 2026-09-09
The author honestly notes that high fitness doesn't equal visual diversity: their Zelda generator learned to clear the room by shuffling key/door/player placement — great by shortest-path diversity metrics, boring to look at. Quality-diversity search is the fix they'd reach for next.
Related event: LLM-Generated Zelda Levels Hit Metrics but Look Boring(2 posts)→
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