NVIDIA launches CUDA Rust: two tracks to write GPU kernels in Rust
ducha_aiki · x · 2026-09-09
NVIDIA announced CUDA Rust, letting developers write CUDA kernels in plain Rust via two tracks: cuda-oxide, a custom rustc codegen backend compiling SIMT kernels to PTX (early alpha, pinned nightly), and cutile-rs, a Tile-based approach on stable Rust 1.89+ with CUDA 13.3, already published on crates.io and used in HuggingFace's Grout inference engine and mistral.rs. Both enforce compile-time memory safety (launch contracts/tensor partitioning), and NVIDIA plans interoperability with CUDA C++ and Python.
Related event: NVIDIA Launches CUDA Rust with Two Paths for Writing GPU Kernels(5 posts)→
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