NVIDIA launches CUDA Rust: two tracks to write GPU kernels in Rust

ducha_aiki · x · 2026-09-09

NVIDIA announced CUDA Rust, letting developers write CUDA kernels in plain Rust via two tracks: cuda-oxide, a custom rustc codegen backend compiling SIMT kernels to PTX (early alpha, pinned nightly), and cutile-rs, a Tile-based approach on stable Rust 1.89+ with CUDA 13.3, already published on crates.io and used in HuggingFace's Grout inference engine and mistral.rs. Both enforce compile-time memory safety (launch contracts/tensor partitioning), and NVIDIA plans interoperability with CUDA C++ and Python.

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