NVIDIA launches CUDA Rust: two tracks to write GPU kernels in Rust
ducha_aiki · x · 2026-09-09
NVIDIA announced CUDA Rust, letting developers write CUDA kernels in plain Rust via two tracks: cuda-oxide, a custom rustc codegen backend compiling SIMT kernels to PTX (early alpha, pinned nightly), and cutile-rs, a Tile-based approach on stable Rust 1.89+ with CUDA 13.3, already published on crates.io and used in HuggingFace's Grout inference engine and mistral.rs. Both enforce compile-time memory safety (launch contracts/tensor partitioning), and NVIDIA plans interoperability with CUDA C++ and Python.
Related event: NVIDIA announces CUDA Rust for writing GPU kernels in Rust(2 posts)→
More from coding & agent
- Zero Network MCP Server Brings x402 Crypto Paywalls and Per-Tool Pricing to AI Agents — modelcontextprotocol · 2026-09-09
- Apideck Ships Unified API MCP With 330 Tools Across 200+ SaaS Connectors — modelcontextprotocol · 2026-09-09
- Hermes Agent v0.21 adds subagent controls for its orchestrator, demoed in AI-made video — Teknium · 2026-09-09
- A perfect morning briefing built with Hermes Agent: calendar, email and personal newspaper automated — Teknium · 2026-09-09
- DHH open-sources Omarchy: one-command Arch desktop with 32.2k stars — bigaiguy · 2026-09-09
- This team built 6 internal agents for code review, security, and testing — weskambale · 2026-09-09