GPT-6 Astra One-Shots a Full Post-Apocalyptic Game via Blender MCP
sidahuj · x · 2026-09-08
sidahuj collects striking results using Astra with MCP for Blender to make games, animations and movies. The standout: someone one-shotted a post-apocalyptic game with GPT-6 Astra —
- Given only a few texture/model links, a world description and core ideas, Astra ran the whole pipeline;
- It built assets via Blender MCP, assembled everything in Godot, and generated terrain with the Terrain3D plugin;
- The game includes a bike with trailer (manual driving or click-to-navigate), a live speedometer, cruise control and brakes;
- Shooting works, enemies drop XP and parts, with full resource HUD (water, fuel, scrap, relics), a home base with wandering NPCs, map, inventory and journal.
Related event: GPT-6 Astra Showcases: Community Tests Full 3D Creation Pipelines(15 posts)→
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