Open-sourced clay-style 3D kids game built with Claude, method fully documented

dotey · x · 2026-09-08

After praise for GPT-6 Astra's 3D scenes, the author used Claude (fable 5.1) to build a complete bilingual clay-style exploration game for kids with 10 animals, voice narration, and an auto-guide. Built with Blender + Three.js using procedural noise grayscale bump maps for the clay look. Code and methodology are open-sourced for anyone to extend.

Original post →

More from coding & agent

coding & agent channel →