18-year-old dev builds post-apocalyptic Godot game scene via Blender MCP in half a day
majidmanzarpour · x · 2026-09-07
Developer akshdeeps001 showed how an AI model built a post-apocalyptic game scene in Godot using Blender MCP and Godot MCP in just half a day, with surprisingly detailed textures, map design, and world-building.
The poster highlights the creator is 18 and calls the result unreal. It's another example of wiring existing creative tools into AI via MCP, dramatically lowering the bar for indie game scene creation.
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