Turning a single 2D video into 4D Gaussian splatting: 4 seconds took 69 minutes on RTX 6000 Ada

jonstephens85 · x · 2026-09-07

The author converted a single 2D video into a dynamic 4D Gaussian splatting scene using the 4DAnyone -> 4D-GS pipeline. Quality is decent but limited by a 2-year-old 4DGS pipeline; a 4-second scene took 69 minutes on an RTX 6000 Ada, making high-resolution long videos on a workstation unrealistic. Notable that the source was just ordinary 2D video.

Related event: 4DAnyone Turns a Single Casual Video into 48-view 4D Gaussian Splatting(3 posts)→

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