SplatBox demo converts millions of Gaussian Splats into interactive destructible Unity voxel worlds

jonstephens85 · x · 2026-09-06

Developer DSkaale showcased an ultra-fast Splat-to-Voxel conversion for SplatBox in Unity, using progressive GPU generation and indirect instanced rendering to turn millions of Gaussian Splats into an interactive voxel environment.

Key features:

The result: static Gaussian Splat captures become dynamic, destructible voxel worlds entirely inside Unity.

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