Dev builds surprisingly fun isometric puzzle-combat game entirely with GPT-6Astra High

IanArawjo · x · 2026-09-06

A Japanese developer (@8co28) built a complete game using GPT-6Astra High: an isometric landscape featuring map wiring puzzles, terrain manipulation mechanics for both allies and enemies, and turn-based combat.

The author notes it's still at the demo stage, but admits it turned out to be "actually... pretty fun" — a counterintuitive demonstration of AI code generation producing a playable, enjoyable game rather than just code snippets.

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