GaussianCrowds brings real-time thousands-strong crowds to Unreal Engine with dynamic lighting
petewoodbridge · x · 2026-09-05
A developer known as Botancr is building GaussianCrowds for Unreal Engine, a technique that renders thousands of people in real time while keeping the draw lightweight. The crowd rendering also responds dynamically to lighting and shadow changes.
The project targets scenarios like stadiums, live shows, and battlefields, where large-scale crowd representation is needed.
More from Multimodal
- AI video now pulls off orbiting, diving camera moves around a speeding bicycle — umesh_ai · 2026-10-23
- AI art showcase: gothic winged warrior "Azrael-42" with porcelain-crack armor — LudovicCreator · 2026-10-23
- Moody AI-reimagined Harry Potter portraits showcase stunning cinematic generation — azed_ai · 2026-10-23
- Claude Code + ComfyUI MCP workflow for client work: paid models or open weights? — newaccount47 · 2026-10-23
- AI-generated character sheet wows: melancholy traveling cat 'Finch' fully spec'd — azed_ai · 2026-10-23
- Viral prompt template turns AI image models into children's book character-sheet generators — azed_ai · 2026-10-23