Dev builds playable space game Void Explorer entirely with Astra, rendered in threejs and WebGPU
Dimillian · x · 2026-09-05
Developer Dimillian released Void Explorer, a space exploration game made with Astra, where players can explore a universe full of Earth-sized planets and star systems — everything visible actually exists and can be flown to directly.
He praises Astra for translating intent into good gameplay and nailing the art style. In a follow-up he explains the game is almost entirely code-based procedural generation, rendered with threejs and WebGPU, and notes the model is genuinely strong at procedural 2D/3D work instead of relying only on authored assets. The game is playable in the browser.
Related event: Developer builds explorable universe game with Astra(4 posts)→
More from coding & agent
- PostgreSQL 19 slips to November as LLM-assisted code review floods committers with edge cases — sanjaykalra · 2026-10-21
- LangChain adds Human-in-the-Loop beta to Managed Deep Agents — LangChain · 2026-10-21
- Voxtral 3 ships a LiveKit-based voice agent SDK streaming listen-think-speak — MistralAI · 2026-10-21
- Open-sourced pixel art normals generator ships as Rust CLI and wasm library — HugoDuprez · 2026-10-20
- Eval researcher teases guide to subjective-task evals, with a curated resource list — cwolferesearch · 2026-10-20
- Eon cuts engineer onboarding from 2 days to 2 minutes with an MCP Gateway on Bedrock AgentCore — AWS ML Blog · 2026-10-20