Dev uses Mistral's Astra to one-shot a Blender model of a prison phone for his game

AIandDesign · x · 2026-09-05

A game developer asked Mistral's Astra agent to model a prison phone in Blender for his game — it needed just one adjustment, and he then decimated it to under 10k polygons for in-game use. He praised the team, saying Astra genuinely delivers on 3D creation.

Related event: Astra Agent Generates Usable Blender Game Assets in One Shot, Testers Report(5 posts)→

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