Dev uses Claude + Blender to build an MMORPG dragon lair dungeon, rendered in three.js
majidmanzarpour · x · 2026-09-04
Developer @majidmanzarpour demoed an AI-driven modeling pipeline: Claude (fable 5.1) was given access to Blender to build a dragon lair dungeon for an MMORPG, rendered in three.js with dragon assets from Tripo AI. Follow-up replies share the Blender screenshot/layout and the full massive prompt, making the whole workflow reproducible.
Related event: Developer Uses Claude to Build MMORPG Dragon Lair Dungeon in Blender(5 posts)→
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