Dev ports his 1993 Amiga assembly game to Godot with Claude in one evening

rabahs · hn · 2026-09-03

The author originally built an Amiga game in Baghdad in 1993 in MC68000 assembly. Using Claude Fable 5 to read the 68000 assembly, he ported it to Godot — the core port took a single evening, with a few more weekends to polish and ship.

He then spent weeks analyzing what Claude actually did, feeding it his 33-year-old memories, notes, and git repos; Claude drafted the write-up and he edited it line by line over a week. He also re-ran his 1993 map editor for the first time since then and released the original game for free.

Original post →

More from coding & agent

coding & agent channel →