Local models will always cost more — they win only when models get cheap

kuza55 · x · 2026-09-03

In a debate with GergelyOrosz, kuza55 argues local models (already real on phones) will always be more expensive than cloud because servers get far better utilization — so local wins only when the models you want are cheap, not when they're expensive. Analogy: gaming needs local latency for rendering, yet every multiplayer game still runs on rented cloud servers, since nearly everything has moved to SaaS.

Related event: Debate: Local Compute vs. Cloud — Local Models Are Always Pricier(2 posts)→

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