Metal-Gauss trains 3D Gaussian splats on Mac in minutes, no CUDA needed, beats msplat on PSNR-per-minute

CSProfKGD · x · 2026-09-02

NandoMetzger released Metal-Gauss, an open-source project that trains 3D Gaussian Splatting natively on Apple Silicon using Metal kernels compiled at runtime — no CUDA, no Xcode, just Command Line Tools. It may be the fastest Mac-native Gaussian optimizer to date.

Benchmarked on all 8 NeRF-synthetic scenes with identical seed clouds on the official 200-view test split, it dominates on quality-per-minute: PSNR 21.5 at 30 seconds (vs 12.8-19.9 for msplat, Brush, spirula), 29.8 at 3 minutes, and converges to 31.9 within 15 minutes. Code is on GitHub and contributions are welcome.

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