Playable Titanic Game Generated with Two Prompts
CurieuxExplorer · x · 2026-09-02
A developer used Claude Fable 5.1 to build a playable Titanic game with just two prompts. Players must steer and manage speed to avoid icebergs. The game includes cinematic and gameplay views, a reward system, and missions. Built with Three.js and deployed on Netlify, it demonstrates AI's capability in rapidly generating functional 3D games.
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