Viskoai Launches Orbis 1.0: Real-Time 'Live Model' for Persistent Worlds
HeyAmit_ · x · 2026-09-02
Viskoai introduced Orbis 1.0, a 'Live Model' capable of streaming persistent, interactive worlds with real-time physics and memory. Unlike pre-rendered clips, the world adapts dynamically to prompts mid-stream. Potential applications include adaptive games, persistent robotics environments, live-directable movies, and interactive media. The model is available via API and public demos.
Related event: ViskoAI launches Orbis 1.0, a real-time streaming world model(10 posts)→
More from AGI Musings
- When AI can clone your product by sight, paid software's moat is service and trust — sujingshen · 2026-10-18
- Anthropic borrows lawyers' ethics for Claude agents that closed 186 deals with no human approval — rohanpaul_ai · 2026-10-18
- Tim Sweeney: AI will unlock a new golden age of games too costly to build before — TinfoilTricorn · 2026-10-18
- Researcher argues we may solve AI-human alignment before humans align with each other — 3scorciav · 2026-10-18
- EigenGender: private-industry coup isn't the default, but worth guarding against — EigenGender · 2026-10-18
- Writing instructor's meltdown: "LLMs are literally just spicy autocomplete" — Decent-Decision-9028 · 2026-10-18