ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation
janusch_patas · x · 2026-09-01
Introduces ATGS (Anchored Temporal Gaussian Splatting), a novel method for long volumetric video representation.
Key Contributions:
- Temporal Anchor-Based Representation: Proposes a representation using time-conditioned anchors and temporal windowing to localize Gaussian primitives, enabling effective modeling of long-sequence dynamic scenes with complex motions.
- Hierarchical Anchor Features: Introduces a formulation that progressively constrains Gaussian generation using global spatial, local spatial, and temporal features, improving spatial stability and temporal consistency.
- Experimental Validation: Conducts extensive experiments on challenging benchmarks, demonstrating consistent outperformance over existing approaches in reconstructing volumetric videos with long durations and complex motions.
More from Research
- Opus-assisted open design: a $31k low-field head MRI sketched in hours — DreamFly_13 · 2026-10-18
- semiconductor.diy: open-source guides to make real chips in a garden shed — jwt0625 · 2026-10-18
- Work in progress: geometric structure of GPG projections as Markov chain coarsening — michaelchchoi · 2026-10-18
- Backprop-free pretraining gets 2.3x speedup as Noise method crushes Dust record on 8 GPUs — inductionheads · 2026-10-18
- q3dviewer: open-source Qt+OpenGL tool for painter-like point cloud editing — 4310sy · 2026-10-18
- Smarter Every Day's Destin to defend PhD dissertation on impact fusion — CatAstro_Piyush · 2026-10-18