Meta Muse Code Tested: Automated Unity Game Porting, VR Conversion, and Testing
qinzytech · x · 2026-09-01
The author tested the agentic workflow of Meta Muse Code on a real Unity Mini Golf project, going beyond code generation to deep interaction via the Unity CLI. Key practices include controlling Unity through CLI, creating and running Play Mode tests, building a website for test history, porting the game to Three.js, converting the standalone game to VR using Unity CLI + Meta VR CLI, testing with Meta XR Simulator, and creating advanced procedurally generated shaders. The video demonstrates the complete automated workflow.
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