Claude 5.6 Sol One-Shots Diablo 2 Second-Screen App Experience
Dimillian · x · 2026-08-31
The author shares a test case using Claude 5.6 Sol (Codex). The model successfully created a second-screen experience for Project Diablo 2 via a single prompt. The workflow involved forking the GameNative project, adding a new native Kotlin extension, and autonomously completing the compilation, installation, execution, and testing processes. The author was impressed by this end-to-end engineering capability.
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