Microsoft's MoGe-3 Sets New SOTA on Depth Estimation Benchmarks

NielsRogge · x · 2026-08-31

Microsoft released MoGe-3, the new state-of-the-art on multiple depth estimation benchmarks on Papers with Code, in the paper "MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinement".

Key idea: current SOTA models decode 3D geometry in a 2D parameterization where feature interactions are governed by image-plane proximity rather than true 3D spatial relations, mixing features from geometrically distant surfaces and over-smoothing thin structures. MoGe-3 introduces Self-Guided Sparse 3D Refinement (SSR): it lifts the coarse point map from a foundation base model onto a sparse voxel shell and refines it with sparse convolutions that aggregate features by 3D spatial locality, avoiding feature mixing across depth discontinuities to produce high-fidelity, metric-scale point maps.

Experiments across diverse datasets show it significantly outperforms existing approaches in recovering fine 3D detail, both quantitatively and visually. Weights are open on Hugging Face (microsoft/moge), with model cards in progress.

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