Game Director Defends DLSS5 Neural Rendering Against 'AI Slop' Claims
TomLikesRobots · x · 2026-08-31
Daniel Vavra, Creative Director of Kingdom Come: Deliverance 2, responded to criticism claiming the game uses "AI slop." He compared the game engine's limited default lighting (left) with DLSS5 neural network rendering (right), demonstrating how the latter delivers superior shadows, skin texture, and detail on the exact same 3D model—realizing the original artistic vision from ZBrush. He clarified that the models were photogrammetry-scanned from real people and polished by artists.
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