Taming slow Rust builds in coding agents with three Agents.md rules

lxfater · x · 2026-08-29

lxfater shares a fellow user's tips for coding agents working with slow Rust (sol) builds, via three Agents.md rules: instruct the agent not to compile unless explicitly asked; have it carefully log build pitfalls into Agents.md after the first slow compile so later ones are faster; and skip expensive checks like cargo test after code edits.

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