DLSS 4.5 Salvages Image Quality at Low Sample Rates
Michael_Moroz_ · x · 2026-08-28
The author reviewed DLSS 4.5 RR, noting its ability to transform garbage-quality images (1 sample per 100 pixels) into fine results. In scenes like Leviathan, which lack authored point lights and rely on texture emission, the challenge was significant, yet the algorithm performed well. The author plans to integrate ReSTIR later to improve point light sampling further.
Related event: KOTOR Remaster Renderer Integrates DLSS 4.5(4 posts)→
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