DLSS 4.5 Salvages Image Quality at Low Sample Rates
Michael_Moroz_ · x · 2026-08-28
The author reviewed DLSS 4.5 RR, noting its ability to transform garbage-quality images (1 sample per 100 pixels) into fine results. In scenes like Leviathan, which lack authored point lights and rely on texture emission, the challenge was significant, yet the algorithm performed well. The author plans to integrate ReSTIR later to improve point light sampling further.
Related event: KOTOR Remaster Renderer Integrates DLSS 4.5(4 posts)→
More from Infra
- Oracle down 12% in a week, nearly 50% off June high as OpenAI exposure spooks market — alvelda · 2026-10-16
- US data center moratoriums top 400 — an AI bull explains why they're actually good for AI — kevinsxu · 2026-10-16
- Microsoft Research unveils Magnetar, the fastest zkVM at 10-39x speedups and post-quantum security — jedisct1 · 2026-10-16
- Bonsai 2 2B hits 120 tok/s on iPhone 18 Pro, outpaces Qwen 3.5 2B at half the memory — cephaloform · 2026-10-16
- Samsung cuts Q4 phone output as Nittobo shifts E-glass to AI-chip T-glass — zephyr_z9 · 2026-10-16
- White House AI chief discusses Empire AI, New York's shared compute infrastructure — mkratsios47 · 2026-10-16