Debug Visualization: Point Light Distribution in KOTOR

Michael_Moroz_ · x · 2026-08-28

The developer shared a debug visualization of the path tracer for KOTOR, showing the distribution of point lights (auroralightN). This helps understand how the quantity and placement of lights in scenes like Ebon Hawk impact the performance of denoising algorithms, whether using current weighted NEE or future ReSTIR integration.

Related event: KOTOR Remaster Renderer Integrates DLSS 4.5(4 posts)→

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