3D rendering optimization challenge yields 2.4x speedup
janusch_patas · x · 2026-08-28
The first bounty challenge for 3D Gaussian Splatting optimization concluded with @fhahlbohm as the winner. The submission achieved a 2.4x speedup over the baseline, running mipnerf360 in 20m 22s on an RTX 4090 (MCMC, 1M Gaussians, 30k iterations) without compromising quality metrics. The optimized rasterizer will be merged into the master branch.
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