Building a Multiplayer Three.js Tank Game with Claude Code

BasedKetsu · reddit · 2026-08-27

A detailed case study on using Claude Code and a multi-agent pipeline to build a multiplayer browser tank game called 'Claude of Tanks'. The game features 100+ procedurally generated vehicles and physics-based destruction. Key practices include persistent instructions via AGENTS.md, strict file ownership for parallel agents, and a visual validation loop (change, render, inspect) rather than relying solely on text tests.

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