AI 3D workflow: generate parts with Tripo, let an agent assemble, rig and animate in Blender via MCP
majidmanzarpour · x · 2026-08-26
In response to complaints that Tripo's generated 3D models look good but animate terribly, majidmanzarpour shares a three-step workflow: 1) generate models as separate parts via CustomUse + Tripo AI; 2) connect an agent to Blender through MCP + CLI; 3) guide the agent to assemble the model from parts, rig it, and animate. This sidesteps poor one-shot animation quality by generating static parts and delegating assembly, rigging and animation to an agent inside Blender.
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