Skywork flew a virtual drone through 504 UE5 scenes, rendering 116K panoramas
mickmumpitz · x · 2026-08-25
Skywork programmed a virtual 360 drone inside Unreal Engine 5 and flew it through 504 game environments, rendering 116,759 panoramic sequences with ground-truth depth and camera poses.
The method builds on Matrix-3D: start from a 360 panorama, estimate depth, turn it into a rough mesh. Moving a camera through it breaks instantly since anything the photo couldn't see is a hole — Wan 2.1 + Matrix fill the holes and invent new areas.
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