Build and Publish a Game from Prompt with Thrixel
RanaHanocka · x · 2026-08-25
The author demonstrates a workflow using Claude Opus 5 and Thrixel Skills to build and publish a game starting from a simple prompt. Thrixel handled the hosting and deployment, allowing for the creation of a playable game link without manual coding.
Related event: Claude Plus Thrixel Turns a Prompt into a Shipped Game(2 posts)→
More from Multimodal
- Prompt example: Hyper-realistic Backrooms subway video generation — cocktailpeanut · 2026-08-25
- Higgsfield AI Relight simulates studio lighting in videos — petewoodbridge · 2026-08-25
- 8-Minute Animated Film Generated in Just 14 Minutes via @fal — OdinLovis · 2026-08-25
- Tiny ocean in a bottle: 3D scene built entirely with code via Kimi K3 — techartist_ · 2026-08-25
- Ryanair uses Synthesia for personalized disruption videos — mattturck · 2026-08-25
- Adobe Firefly expands with music and sound generation — thione · 2026-08-25