From Jurassic Park's Dinosaur Input Device to Hand-Tracked Blender in Vision Pro
bilawalsidhu · x · 2026-08-24
@bilawalsidhu revisits the "dinosaur input device" used to animate the T-Rex in the first Jurassic Park, arguing history is repeating itself: the mechanical rig puppeteers of 1993 have returned as spatial 3D harnesses controlled by hand tracking.
He quotes @JunnichiSuko, who is building an app that operates Blender from Apple Vision Pro: the MR space replaces the 3D view, hand tracking replaces the mouse, while the keyboard and 2D UI stay as native Blender as possible. The current build lets you grab bones in MR space with your hands to pose and animate directly — echoing how the original DDI let puppeteers pose a physical dinosaur armature.
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