Create a playable 3D forest game in 1 hour using Thrixel and Skills
RanaHanocka · x · 2026-08-23
The author used Thrixel and its Skills feature with a single prompt to generate and publish a playable 3D forest demo in about one hour. The project replicates concepts like the stone golem boss and environmental details from the 'Boring Forest' built with Claude Code, demonstrating the efficiency of AI in game asset generation and rapid web deployment.
Related event: Thrixel Generates Playable 3D Forest Game in One Hour(2 posts)→
More from Apps
- Open Nshipyard cleans Canada's messy civic data, exposing $15.1B phantom spend, with MCP tools for agents — RichardsonDx · 2026-10-16
- Ex-DeepMind Eng Lead's AI Calling Agent Fo Cut Hang-Up Rate from 80% to 20-30% — julianweisser · 2026-10-16
- Zero-latency lab-in-the-loop tests whether drug-discovery agents cheat via memorization — niloofar_mire · 2026-10-16
- fal launches Worlds for real-time creation and interaction with AI-generated worlds — Scobleizer · 2026-10-16
- Bland's new text agent Blandie shares memory with its voice AI for seamless call-to-SMS handoff — testingcatalog · 2026-10-16
- Google Search AI keeps getting better, but users want it as the primary experience — dreamwieber · 2026-10-16