How to achieve consistent room orbiting with Seedance 2.0?
johannramos-art · reddit · 2026-08-23
A user is seeking prompts or workflows for Seedance 2.0 to orbit a camera around a room while maintaining environmental consistency. The goal is to export still frames (reverse, side, 3/4 views) from the video as new reference angles, avoiding the geometry inconsistency of generating each angle separately. The discussion focuses on preserving walls, doors, windows, furniture, and spatial layout.
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