Multi-agent team manufactures objects from pixels via physics simulation
ProfBuehlerMIT · x · 2026-08-22
MIT professor demonstrated a full multi-agent workflow: inferring structural principles from four design images, synthesizing an executable physics simulator, running experiments, optimizing the design, and finally manufacturing the object. Agents with specific roles (e.g., Chief of Staff) coordinated the process, and interaction was possible via Apple Watch, showcasing the potential of agents for end-to-end complex engineering tasks.
More from coding & agent
- How Codex Happened: Inside OpenAI's coding comeback from a failed launch — every · 2026-10-16
- Claude counts tokens, not messages: 10 tricks to make your usage limit last all day — Aiden_Tech_Ai · 2026-10-16
- How to convert 20-year-tenure engineers to AI-native development before deciding who to retrain — alex_verem · 2026-10-16
- LangChain revamps human-in-the-loop middleware with typed schemas for tool interrupts — Hacubu · 2026-10-16
- Robot fully controlled by frontier LLMs assembles gadgets autonomously for 1.5 hours error-free — ihorbeaver · 2026-10-16
- Why the future of agents is basically Node and JavaScript, in one argument — verrsane · 2026-10-16