Fake Video Game Workflow Using Only Midjourney and AI Tools
Eric520CC · x · 2026-08-22
A creator shared a workflow to produce fake game footage without engines, 3D models, or code using only AI tools.
Tools Used:
- Midjourney 8.2 for characters and world.
- Seedance 2.5 for shots.
- Topaz Astra for upscaling.
Key Learnings:
- Lock Characters: Create a clean character sheet and reference it in every generation to prevent drift.
- Prompt the Medium: Use "Gameplay capture" instead of "Cinematic shot" with flat exposure and deep focus to mimic game visuals.
- Fix Stiff Action: Instruct the model that everything happens at once and re-render.
- Post-Production: Generate short clips, cut them manually, and add music.
More from Multimodal
- HyperFrames launches Reference Any Video and auto-applied Brand Kits for AI video — aftahi_ai · 2026-10-16
- Krea 2 + LoRA still beats Flux 3 Klein in pixel-art style test — Angaisb_ · 2026-10-16
- World Labs starts rolling out Atlas beta with pixel-perfect camera path control — theworldlabs · 2026-10-16
- Krea 3 image editing model lands on fal: high-quality edits in under 6 seconds — gorkem · 2026-10-16
- Tripo P2 vs Meshy 7.1: benchmarking today's best image-to-3D models for game assets — noahsolomon · 2026-10-16
- BytePlus-backed AI Film Award offers $1M grand prize for films 70% made with Seedance — DavidmComfort · 2026-10-16