Replied to byte一致 claim: switched to custom rigid body physics engine
yacineMTB · x · 2026-08-21
The author responded to a question about whether the output was "byte identical" by stating it was not, because they had replaced the entity physics engine with their own state-of-the-art rigid body physics simulator.
Related event: AI Autonomously Rewrites Minecraft in 2 Million Lines of C(3 posts)→
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