Week 3 of Building a Fishing Game Entirely with AI: MCP & Blender Workflow
RUSuper · reddit · 2026-08-18
Author details Week 3 progress of building a fishing game using Claude, ChatGPT, Godot, and MCP.
Workflow Improvements
- Reference Generation: Uses ChatGPT/OpenAI Playground for concept art to define the visual style.
- Geometry Modeling: Switched from 3D generators like Rodin to MCP controlling Blender for low-poly models, ensuring editable proportions.
- Integration: Uses dedicated sessions for layout, waterlines, scaling, and wiring.
- Screenshot Arbitration: Renders are judged from the actual in-game camera, not overhead views.
- Quantified Scoring: Established scoring criteria and blind testing to objectively verify improvements.
- Decision Logging: Tags decisions as made by the USER or AI to prevent hallucinated design requirements.
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