Visual Relocalization in Sparse, Low-Texture via 3DGS (IROS 2026)

rsasaki0109 · x · 2026-08-17

A method for visual relocalization in aliased and low-texture environments via novel view synthesis. It involves offline map building where submaps are trained with 3D Gaussian Splatting using geometry-aware supervision (MVS depth/normal alignment, LiDAR Chamfer loss), and online pose estimation against the trained 3DGS models using 6DGS.

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