GLM-5.3 consumes 3M tokens to build a Three.js voxel world
cedric_chee · x · 2026-08-14
A user showcased GLM-5.3 building a Three.js voxel world, consuming approximately 3 million tokens. The process took 23 minutes with a 1M context window and achieved a 94.6% average cache hit rate. For comparison, Fable 5 took 18 minutes on Claude Code for the same task.
Related event: GLM-5.3 Tests Show Major Gains in Spatial Reasoning and Throughput(8 posts)→
More from coding & agent
- A vector DB is not LLM memory: long thread maps write/read paths, failure modes and evals — techNmak · 2026-10-16
- 10 GitHub repos to see what your AI agent really did, from Langfuse to claude-code-log — victor_explore · 2026-10-16
- Mosaic: multi-session agentic RL with hierarchical advantage estimation — LARK-Lab · 2026-10-16
- Recursive Environment Scaling tanks six models' success rates by 57–77 points — Lingxiao Jing · 2026-10-16
- Harvard's MPT: decentralized agent swarms learn self-orchestration via bidding — Harvard · 2026-10-16
- How LiteLLM routes one OpenAI-shaped API across every model provider — Mahmoud_Zalt · 2026-10-16