Modifying three.js with Codex: Developer Creates Van Gogh Boids Generator with Zero Coding Background
simonxxoo · x · 2026-08-13
A creative developer shared their experience using Codex to successfully modify a classic three.js open-source project (GPGPU Birds).
- Background: The creator previously lacked the coding experience to modify this elegant example, which efficiently renders large-scale, natural boid movement in the browser.
- AI Empowerment: By leveraging Codex, the developer was finally able to tweak the code logic to their liking, even successfully porting material effects previously experimented with in Blender directly into the browser.
- Future Plans: The parameter panel is still being refined for debugging. Once organized, it will be open-sourced for the community to play with, and there are plans to collaborate with other creators to expand it into a full interactive chapter.
Related event: Developer Uses Codex to Create Van Gogh-Style Birds(2 posts)→
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