AI Struggles to Quantify Fun: Automated Playtesting Progress to Be Slow
iandanforth · x · 2026-08-10
A game developer points out that games differ from standard software as they deliver experiences, and there is no exact science to measure 'fun.' While AI will inevitably improve game development and testing, progress will be much slower than visual advancements suggest due to the subjective nature of evaluating engagement.
Related event: AI Makes Games Easy but Fun Remains Hard; Design Stays Human(7 posts)→
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