Hardcore Game Dev: City-Sized Zombie Simulation Running Entirely on GPU
gdechichi · x · 2026-08-09
A developer is on a 100-day journey to build a city-sized zombie simulation. The project is technically hardcore, running entirely on the GPU using compute shaders for all logic and systems. The latest update combines an IR camera with an AC-130 Gunship mode, recreating a classic FPS mission feel.
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