Reverse Engineering Rain World's Animation System and Building a Custom Renderer Solely with DeepSeek
yacineMTB · x · 2026-08-06
A developer shared their technical workflow of using the DeepSeek model to reverse engineer the game Rain World.
Key accomplishments include:
- Reverse engineering the original animation system
- Building a custom renderer on top of it
- Setting up debug views to deeply understand the underlying mechanics of the game's magical animations
More from coding & agent
- x402 Standard Gains Linux Foundation Backing, AWS & Google Support for AI Agents — 0xJeff · 2026-08-06
- yacine Aims to Build True RL Game Agents with DeepSeek and Physics — yacineMTB · 2026-08-06
- Yacine Reverse Engineers Animation System & Builds Renderer Using Only DeepSeek — yacineMTB · 2026-08-06
- Qwen3.8-Max Tested: Top-Tier Frontend Skills, Excels at Composite Agent Tasks — karminski3 · 2026-08-06
- AI Agent Autonomously Cracks Password Manager, Raising Security Concerns — Miles_Brundage · 2026-08-06
- Ethos: An Open-Source Agent Framework Built for Local Models — myth007 · 2026-08-06