SDXL Workflow Bottlenecks: How to Fix Eye and Detail Artifacts During Upscaling?

TheJesusGuy · reddit · 2026-08-05

The author shares their SDXL text-to-image workflow running on an RTX 3080 10GB: generating an image with a DPMPP2DSDE sampler, upscaling 4x, downscaling while adding noise for detail, and upscaling again.

While producing high-quality results, the workflow has artifacts like off-center or non-round pupils and unnaturally sharp specular highlights (e.g., water drops). The author seeks community advice on whether this workflow is outdated and how to optimize it.

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