Roomer repairs 3D indoor layouts with object-grounded local edits

cn-scut · hf · 2026-08-04

Roomer repairs indoor layouts by local, object-grounded edits

The paper presents Roomer, a reflective repair framework for 3D indoor layout synthesis. It targets common residual violations in generated layouts—collisions, out-of-bounds objects, blocked openings, and blocked circulation—by treating them as sparse, object-grounded repair problems.

How it works

Training and evaluation

Results

Roomer improves physical validity and usability, repairs residual violations while preserving valid regions, and transfers to external layout generators.

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