Non-coder workflow: Iteratively improving game graphics with Claude
andyleenz · reddit · 2026-08-01
The author shares their workflow of using Claude 3.5 Opus to improve the graphics of a photography sandbox game. The process involves taking screenshots, asking Claude for visual improvement suggestions while maintaining the art style, and then having the model implement the changes.
By repeating this cycle, the game's visuals have improved drastically from the original voxel graphics that were heavily criticized.
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