A 3D pose editor turns skeletons into depth maps for Krea 2 and Z-Image
ashishsanu · reddit · 2026-07-29
A Reddit user shares a working workflow for building a 3D pose editor that drives image generation through depth-based ControlNet inputs.
- The demo converts a raw skeleton into a depth map and feeds it into Krea 2 for generation.
- For Z-Image, the author uses the Z-Image-Turbo-Fun-Controlnet-Union-2.1-2602-8steps control model.
- For Krea 2, the current setup uses a depth Control-LoRA because only depth control is available right now.
- The post includes practical notes: match aspect ratio to avoid distortion, wire the control map into the Control input instead of img2img, use the distilled Z-Image build, and expect Krea 2 int8 to sit around 14 GB resident VRAM.
- A GitHub repo, release notes, and Hugging Face model links are provided for replication.
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