Claude Code reportedly built a browser-based Avatar-style waterbending sim in 9 hours
Vjeux · x · 2026-07-29
A vibe-coded Avatar-style waterbending simulator runs entirely in the browser, with real fluid physics, surfable waves, snowfall, dynamic lighting, procedural terrain, cloth simulation, and persistent snow deformation.
According to the post, the creator spent about 9 hours and 4 million tokens building it. Claude Code with Opus 5 reportedly handled the project end to end: planning the architecture, writing the WebGPU and Babylon.js systems, profiling performance, and iterating from screenshots of its own output.
Related event: Claude Code builds AAA-level WebGPU snow simulation in 9 hours(3 posts)→
More from coding & agent
- Reddit user compares fixed-price AI coding plans after months of real use — krisurbas · 2026-07-29
- Claude Opus 5 tops DeepSWE with a 74% score and a claimed 28% cost edge — daniel_mac8 · 2026-07-29
- A Claude-powered folder turns raw files into a self-updating second brain — wschroll · 2026-07-29
- Five days after Opus 5’s launch, users are already generating full games and websites — heypearlai · 2026-07-29
- Opus 5 is already producing full Minecraft builds with no outside assets — heypearlai · 2026-07-29
- Five days after Opus 5’s release, users are already showing full game demos — heypearlai · 2026-07-29