GPT-5.6-powered three.js map builder generates terrain, water, and vegetation
Dimillian · x · 2026-07-28
A demo shows a procedural three.js map builder powered by GPT-5.6 Sol. It can generate custom terrain, water, and vegetation, while the characters are represented as PNG sequences.
The post is essentially a short showcase of an AI-assisted 3D creation workflow: a prompt-driven tool that assembles game-like maps procedurally, with simple image assets for characters.
More from coding & agent
- Previewed human-plus-AI workspace defaults to agent replies and shared cloud spaces — Scobleizer · 2026-07-28
- Survey of 126 respondents says company-brain hype has moved beyond X — femke_plantinga · 2026-07-28
- Unifying Outputs from Thousands of Parallel Agents in Forecasting — they_will · 2026-07-28
- Ycode adds AI agents that work inside its website builder with Claude, ChatGPT, Gemini, or Grok — JaynitMakwana · 2026-07-28
- A Claude agent meme turns prompt instructions into pure workplace abuse — pranavmarla · 2026-07-28
- Study of 25,264 agent PRs says coding agents may not improve team collaboration — Suspicious_Orchid770 · 2026-07-28